since someone was nice enough to follow me


here are some things I've worked on and uploaded:
- many lighting, texture and colour tweaks
- anti-aliasing
- a shed
- more lifelike water influenced by StayAtHomeDev's tutorial
- player character's head now raises and lowers with change of view inclination
- better, 4-step walking animation
- finally figured out to use Krita for .png with transparency, so I can make fences and foliage
- the first steps of filling out vegetation in the starting area
I'm not going to try to forecast what's next since I operate on the assumption that I might get hit by a bus... but there are lots of things I'm thinking of
I have a day job, and a family - I am an outsider artist, and I feel proud of what I do manage to accomplish at the same time as I remain very human
this world is intended as a meditative space for relaxing, healing, peace and health. If it seems eerie or austere then consider that this is a timely conundrum - on the internet I have found that this appeals to many people. It's sometimes called "creepy/comfy" and I rather like that
thanks so much for your interest, and I hope this update finds you well
Get ANAPATHA
ANAPATHA
health is not the opposite of sickness
Status | In development |
Author | puritycontrol |
Tags | Walking simulator |
Languages | English |
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